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chr file with tile numbers

chr file with tile numbers
by on (#227289)
I'm not sure if this already exists, but I wanted it and couldn't find it online anywhere, so I made it myself. It's a chr file in which each tile is its number in hex. made for testing & debugging.

http://gravelstudios.com/testtiles.chr

Thought I should share it in case anybody else might find it useful.
Re: chr file with tile numbers
by on (#227421)
Thanks. Here's the file in PNG format (black corresponds to CHR color 0 and white to 3).
Re: chr file with tile numbers
by on (#227434)
It can be generated with NES Screen Tool: "Patterns" > "Fill with numbers"
Re: chr file with tile numbers
by on (#227460)
I remember making one of these. I put some c1/c2 dots underneath to make it possible to also read the palette.

In retrospect, there should probably be a tile-corner marker so you can tell between the left and right halves of a tile.
Re: chr file with tile numbers
by on (#227462)
I'd made this one:
Attachment:
w256.png
w256.png [ 523 Bytes | Viewed 4014 times ]


The lack of blank space makes anything like this hard to use.

I'd made another one that displayed three hexadecimal digits, for 64 KiB of CHR (4096 tiles). Fitting hexadecimal into 3x3 pixels was a bit of a challenge, apparently I ended up with "01H34J67L9AΠCDEF" for reasons I really don't remember.
Re: chr file with tile numbers
by on (#227470)
Here's my attempt at a set of 3x3 pixel hex digits
Re: chr file with tile numbers
by on (#227499)
Thank you all for your feedback. It works well enough for my purposes right now, but maybe in the future I'll try some different things with it.