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Wiki says 2C07: Sprite evaluation never be fully disabled?

Wiki says 2C07: Sprite evaluation never be fully disabled?
by on (#162276)
The wiki says:
Quote:
In the 2C07, sprite evaluation can never be fully disabled, and will always start 20 scanlines after the start of vblank (same as when the prerender scanline would have been on the 2C02). As such, you must upload anything to OAM that you intend to within the first 20 scanlines after the 2C07 signals vertical blanking.

This suggests that turning off the screen doesn't disable sprite evaluation. However, there are PAL games which upload multiple sprite sets during the screen render time, such as Stunt Kids and R.C. Pro Am.
Is this a mistake in the wiki or something?
Re: Wiki says 2C07: Sprite evaluation never be fully disable
by on (#162287)
Absolutely not. viewtopic.php?t=11041 and followup viewtopic.php?p=127173#p127173

It is likely that it is fuzzier than just "scanlines 261-311 force sprite evaluation on".